Film · TV · Games
Scanning for production.
Sets, locations, props, and environments — captured with LiDAR and photogrammetry, delivered in the formats your pipeline actually uses. Based in Glasgow with Scotland's studios and locations on our doorstep; working with productions UK-wide.
Capabilities
What we capture.
Set & Location Scanning
LiDAR capture of sets, locations, and backlots before they’re struck or redressed. The geometry survives even when the set doesn’t.
Photogrammetry Asset Capture
High-resolution photogrammetry of props, vehicles, façades, and environments — processed into textured 3D meshes ready for your pipeline.
Environment Capture for Games
Real-world environments captured and delivered as meshes and point clouds for Unreal, Unity, and proprietary engines.
Aerial & Hard-to-Reach Capture
CAA-authorised drone photogrammetry for rooftops, exteriors, and wide environments that ground-based capture can’t reach.
Use Cases
Where capture earns its keep.
A set gets struck. A location gets handed back. A scan makes both permanent.
VFX & set extension
Survey-accurate geometry of the practical set so digital extensions line up perfectly — no guessing camera-tracked dimensions in post.
Set documentation & continuity
A measurable record of the dressed set before strike. If reshoots happen six months later, the set can be rebuilt or recreated digitally from the scan.
Virtual production
Real locations captured as 3D environments for LED-volume and in-camera VFX workflows.
Game environment reference
Real streets, buildings, and interiors captured as dense reference data for environment artists — or processed into engine-ready assets.
Location scouting twins
Matterport tours of candidate locations so directors, DOPs, and designers can walk them remotely before committing to a recce.
Archive & franchise assets
Permanent digital records of hero sets and props — available to any future production in the franchise.
Why Kanna
Survey discipline, production pace.
We come from the measured-survey world — registered point clouds, traceable accuracy, data that holds up when someone builds from it. That discipline matters in production too: a set extension only lines up if the scan underneath it is right.
The same kit and team that deliver our LiDAR surveys and digital twins work to production schedules — capture windows measured in hours, NDAs as standard, and delivery in the formats your pipeline expects.
Fast on set
Mobile LiDAR covers large sets in hours, not days. We work around units, trades, and turnaround.
NDA as standard
Nothing captured on a production is shared, published, or used in marketing without written clearance.
Pipeline-ready delivery
E57, LAS, FBX, OBJ, glTF — with textures and decimation to your spec, not a raw data dump.
Scotland on the doorstep
Glasgow-based, close to Scotland’s studios and locations — and UK-wide when the production travels.
FAQ
Production scanning, answered.
How fast can you capture a set? +
What formats do you deliver for VFX and games pipelines? +
Can you work on a live production? +
Do you cover productions outside Scotland? +
What’s the difference between LiDAR and photogrammetry for this work? +
Related Services
Explore more of what we do.
Matterport Surveys
3D virtual tours, floor plans, and point clouds from one visit
Learn more →Digital Twins
Navigable 3D replicas of buildings and sites
Learn more →LiDAR Scanning
Point cloud surveys from terrestrial, mobile, and UAV LiDAR
Learn more →Measured Building Surveys
CAD floor plans, elevations and sections of existing buildings
Learn more →Scan-to-BIM
LiDAR point clouds converted to Revit models at LOD 200–400
Learn more →Drone Surveys
CAA-authorised aerial photogrammetry and thermography
Learn more →Building Performance
Airtightness testing, thermal imaging, and U-values
Learn more →Scanning a set or location?
Tell us what you're capturing, the schedule window, and the pipeline it's feeding. We'll come back with an approach and a fixed price.